This game felt like a fever dream and like a black mirror episode. The graphics and plot are brain twisting, reminds me of Outer Wilds a bit. I hope devs get more respect because this is a pretty high quality game.
To all those that haven't witnessed some of the best character psyche design of all time: PLEASE, PLEASE, PLEASE play this game. I beg you.
This is one of those games that comes along once every few years that just absolutely break you down to your core. You feel emotions to a point of no return and there's absolutely no way to describe it. Whether the creator is knowledgeable on the topic of mental illness can make or break a game like this, and seeing it perfectly portrayed through a cast of TWO characters is surreal. There's so many topics to unpack in such a short piece of art that it fries your brain and you become speechless. It's grotesque and beautiful. It's nauseating and blissful. Everything conflicts in the most perfect way possible and there's no way to explain it. Playing this made me wish I wish i could rewind time an hour and a half and experience this for the first time again. I'd like to go into detail about the game but there's already so much to cover that i don't believe I'm even qualified to do so.
SPOILER WARNING If you scroll past this I'm ranting about specific scenes or important things within the game, so if you haven't played this game come back to it later. PLEASE PLAY THE GAME FIRST, I IMPLORE YOU
The entire game is wrapped in a cloud of shame and guilt. It's the main feeling that Seralina has the whole time. The idea that you're doing something society deems wrong, and since you haven't changed your actions or way yet: you're falling behind or are a lesser human than the people around you. The fact that guilt and the helplessness around it is so well portrayed is astounding, as many people often cop-out of doing it correctly through the use of direct consequences (i.e. someone telling a character that they're doing something wrong and while they feel "guilty" they don't change until something breaks them into changing). Seralina goes into mental spirals over feeling inadequate. A possible showing of Bipolar Disorder with a hint of Multiple Personality Disorder. She has completely breakdowns over this, and ends up furthering herself into the grave she had already dug. And while she does question her own line of thinking for fleeting moments; she quickly snaps back into "herself", the rotting, doomer like behavior we see out of her most of the game. She continues on with her "bad" behavior because she doesn't need to interact with society anyways. And while this does have consequences, they aren't severe to the point of a change happening. She doesn't lose anything, she doesn't break anything (well not accidentally because of her lifestyle), and she doesn't get a push to become better. No, she gets a "perfect copy" of herself that reaffirms her actions and paves the way to her never changing at all. A "bad influence" most would call it. And while the average person would be told by their parents/guardians/friends to not heed the advice of a such a character, Seralina doesn't have that. She has no right or wrong person in her life to tell her how it truly is. She is completely alone aside from Clairon. There is no guardian angel, no mentor, no teacher, no parent, and absolutely no moral basis to go off of; especially when the character actively disputes and opposes such bases. Utilizing A truly perfect emotion combination to symbolize this exact form of guilt: shame and rage.
The beginning sequence (before day 2 and the visual novel) contains an essence of Schizophrenia, with voices in her head as she attempts to adjust to her new space and also while trying to fall asleep. This exaggerated form has the voices holding a conversation, almost as if the voices are coming directly from the player talking to Sera. A sense of psychosis shows itself during the sleep sequence I am not an expert on any of these topics and i couldn't even attempt to explain this if i tried (and trust me i did try, for like an hour)
The End It's majestic, a final hurrah to the exact thing this lifestyle would accomplish-- Nothing. In the end, you are left with nothing. A love that is now unrequited, a failing body as it rots to your last breath, and a sense of helplessness that consumes you throughout it all that as you watch it all crumble around you. There is nothing left, there is nothing you can do about it, and it's your fault. The grief, the agony, all of it as a crushing boulder dropped right onto your heart as you lie there helpless with no way to make up for all the things that went wrong.
I'd like to apologize for the essay that I just wrote in the comments. I just genuinely can't believe how this game made me feel. Thank you sincerely to Throwpup, Lolratz, and Kolulu for blessing me with this game, I'll never forget this experience you provided for me.
An absolutely enthralling and intriguing work of art!! I felt so many emotions while playing this. I ship Sera and Claire so much and I need to draw cute art of them.
The discussion of guilt and shame hit really hard to home as someone who has been struggling constantly with guilt for years. This is one of those stories that's going to stick with me forever, and I'm excited to replay it again later and examine my own struggles with guilt and shame.
The music and art are stunning and it's so fun seeing the artistic expression of all the creator's styles combined.
I'm also excited to see if or how the information presented in IDNI mix with ADNA :3
Hi, your game got me hooked from end to finish, it was such a unique experience, that's why I would like to offer you a French translation for it, tell me if that's something you would want. You can see other games I've translated on my profile. (I've already emailed you, but you can contact me at: lorenzinihugo.trad@gmail.com)
Amazing stuff! I absolutely love the music, I've playing the soundtrack on loop for a fair bit now.
Presentation/animation is wonderful, it really comes together for that disconcerting feel. I adore the sync with the music of "It All Blends." The mouse moving after certain clicks was a nice touch too.
God this game is so fucking good and it made me feel so icky, idk how to put it into words exactly but, ughh I loved it and it genuinely made me wanna cry, made my skin crawl. Amazing art and music, I kinda wanted more little websites to explore, and maybe I got more invested in Heart/Breaker and the VN Sera was playing than I should have but, aarhghhhh uaaaaaaa uweehhhh!!!!!!!!
this was the first VN i had read in years, and it was an incredible dive back into this genre.
the art, music, and writing are all so perfectly glued together in such a satisfying way, i really really adore the scratchiness of everything. and the little idle game fuckin got me. i def sat there clicking.
God, I'm not sure if reading this during a heatwave contributed to how off-kilter and nauseous I felt finishing this, but take it as a definite compliment that it left me feeling so affected! Read this on the strength of recommendations from friends, especially regarding the presentation and atmospheric elements, and man, they weren't kidding! I could feel the gnawing hopeless dread of the whole thing simmering under the false high of beautiful selfcest -- as soon as the title properly clicked for me I was very "ohhh!! oh no!!! giving yourself over fully to your id is never good, bestie!!" An absolute raw, open nerve of a game
This was so sad!! :( :( :( Poor Seralina… It kind of reminds of Needy Girl Overdose but more realistic. She’s so lonely and her being lonely makes it worse…
ive never been good at socializing or making friends. art, to me, is communication, and that is how i choose to communicate with the rest of the world around me, because it's the only language i feel like i can truly understand.
i feel very easily when i interact with media. it's not difficult to make me cry. but the one thing that is so rare to find, that i just never seem to be able to stumble across, is that special spark that makes you feel connected -- like you are in a conversation with the work, and the thoughts and feelings that were poured into it.
for me, this is that work. i feel connected.
i dont get lonely, yet this game makes me feel less lonely still. it feels like a small shard of my soul was laid bare, and instills within me the faith that there are people out there who could understand me, even if it's just a little.
i've felt more impacted playing this than any other game or watching any other movie. i will be thinking about this game for a long time i think. thank you for existing. you are beautiful and you are loved.
love love LOVE the presentation on this visual novel… not just visually with the panning 360 cgs and cleverly placed textboxes but also the interactive segments. they really put the player in seralina’s shoes… (the bottle draining and website browsing especially come to mind.)
as someone else said i also love the slow twisting of the meaning of “self-love” for seralina… from something gentle and accepting to a force that ultimately ends up tearing herself apart. the imagery at the end is delightfully gruesome and raw.
GGUGH,. games Dont usually affect me this much .but this was like,, something ELSE. made an account jsut to comment. the art, music, and story is incrediblem,, and gguweh . GOD. i love seralina so much. i didnt expect the game to take suhc a dark turn but im so glad it did, genuinly unlike anythign ive read beofore <3 i love this game nd i <3 ad nasuem and Your work is some of tghe best ive evr seen.
Exemplary, incredible, wonderful work just like everything you put together. And the credits said this was a 2 month project for a 3 person team? I have no idea if that's accurate, but if so, wow. That is jaw droppingly impressive. Thanks so much for putting it out into the world. Really just some of the most inspiring, consistent, and impressive artists around on this little corner of the internet. Your team is so special and the things you make are like nothing else out there. Thanks again from everyone eagerly, happily following the development of ad nauseam. Filling up a piss bottle in your honor.
A very cohesive game. Stellar writing, killer music, tremendous art. Each piece comes together impressively. As cutting as a mirror's edge. Thank you for sharing.
What does it truly mean to lay yourself bare? Through the different layers of ways in which this could be done, I think Sera is able to accomplish them all. This game explores a relationship with such deep emotional intensity - a truly heartfelt encapsulation of emotions and feelings.
But most of all, the thing that I keep thinking of, is the guilt that I hold within myself, that still has yet to be scrubbed away.
Excellent work, not jut to throwpup, but to the entire team. You all made something really exceptional.
I really really really liked this. the slow slide from a genuine attempt at self-love into almost unfeeling self-destruction is really well done and there were a lot of things I found genuinely relatable (wuh oh!). will be checking out ad nauseam asap
i asked a few of my friends to read it too, i want to see what more people think about this vn it's really well made, it's so impressive you put it together for a jam! 🙏🙏🙏
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This game felt like a fever dream and like a black mirror episode. The graphics and plot are brain twisting, reminds me of Outer Wilds a bit. I hope devs get more respect because this is a pretty high quality game.
i cant download it, when i try to download anything from onedrive it says "file cant be downloaded. pls help i wanna play this game so bad
if you send a message to me over discord @throwpup, i can send you the game. it should be a Google Drive link though, not onedrive.
okay, thxx :3
I sent a friend request :
i got two requests, accepted both but no reply :c what's ur handle?
sorry for answering late im sillies :
To all those that haven't witnessed some of the best character psyche design of all time:
PLEASE, PLEASE, PLEASE play this game. I beg you.
This is one of those games that comes along once every few years that just absolutely break you down to your core. You feel emotions to a point of no return and there's absolutely no way to describe it. Whether the creator is knowledgeable on the topic of mental illness can make or break a game like this, and seeing it perfectly portrayed through a cast of TWO characters is surreal. There's so many topics to unpack in such a short piece of art that it fries your brain and you become speechless. It's grotesque and beautiful. It's nauseating and blissful. Everything conflicts in the most perfect way possible and there's no way to explain it. Playing this made me wish I wish i could rewind time an hour and a half and experience this for the first time again. I'd like to go into detail about the game but there's already so much to cover that i don't believe I'm even qualified to do so.
SPOILER WARNING
If you scroll past this I'm ranting about specific scenes or important things within the game, so if you haven't played this game come back to it later. PLEASE PLAY THE GAME FIRST, I IMPLORE YOU
The entire game is wrapped in a cloud of shame and guilt. It's the main feeling that Seralina has the whole time. The idea that you're doing something society deems wrong, and since you haven't changed your actions or way yet: you're falling behind or are a lesser human than the people around you.
The fact that guilt and the helplessness around it is so well portrayed is astounding, as many people often cop-out of doing it correctly through the use of direct consequences (i.e. someone telling a character that they're doing something wrong and while they feel "guilty" they don't change until something breaks them into changing). Seralina goes into mental spirals over feeling inadequate. A possible showing of Bipolar Disorder with a hint of Multiple Personality Disorder. She has completely breakdowns over this, and ends up furthering herself into the grave she had already dug. And while she does question her own line of thinking for fleeting moments; she quickly snaps back into "herself", the rotting, doomer like behavior we see out of her most of the game. She continues on with her "bad" behavior because she doesn't need to interact with society anyways. And while this does have consequences, they aren't severe to the point of a change happening. She doesn't lose anything, she doesn't break anything (well not accidentally because of her lifestyle), and she doesn't get a push to become better. No, she gets a "perfect copy" of herself that reaffirms her actions and paves the way to her never changing at all. A "bad influence" most would call it. And while the average person would be told by their parents/guardians/friends to not heed the advice of a such a character, Seralina doesn't have that. She has no right or wrong person in her life to tell her how it truly is. She is completely alone aside from Clairon. There is no guardian angel, no mentor, no teacher, no parent, and absolutely no moral basis to go off of; especially when the character actively disputes and opposes such bases. Utilizing A truly perfect emotion combination to symbolize this exact form of guilt: shame and rage.
The beginning sequence (before day 2 and the visual novel) contains an essence of Schizophrenia, with voices in her head as she attempts to adjust to her new space and also while trying to fall asleep. This exaggerated form has the voices holding a conversation, almost as if the voices are coming directly from the player talking to Sera. A sense of psychosis shows itself during the sleep sequence
I am not an expert on any of these topics and i couldn't even attempt to explain this if i tried (and trust me i did try, for like an hour)
The End
It's majestic, a final hurrah to the exact thing this lifestyle would accomplish-- Nothing. In the end, you are left with nothing. A love that is now unrequited, a failing body as it rots to your last breath, and a sense of helplessness that consumes you throughout it all that as you watch it all crumble around you. There is nothing left, there is nothing you can do about it, and it's your fault. The grief, the agony, all of it as a crushing boulder dropped right onto your heart as you lie there helpless with no way to make up for all the things that went wrong.
I'd like to apologize for the essay that I just wrote in the comments. I just genuinely can't believe how this game made me feel. Thank you sincerely to Throwpup, Lolratz, and Kolulu for blessing me with this game, I'll never forget this experience you provided for me.
An absolutely enthralling and intriguing work of art!! I felt so many emotions while playing this. I ship Sera and Claire so much and I need to draw cute art of them.
The discussion of guilt and shame hit really hard to home as someone who has been struggling constantly with guilt for years. This is one of those stories that's going to stick with me forever, and I'm excited to replay it again later and examine my own struggles with guilt and shame.
The music and art are stunning and it's so fun seeing the artistic expression of all the creator's styles combined.
I'm also excited to see if or how the information presented in IDNI mix with ADNA :3
Thank you all for this wonderful game!
draw cute art? EXCITED. what a nice comment
Hi, your game got me hooked from end to finish, it was such a unique experience, that's why I would like to offer you a French translation for it, tell me if that's something you would want. You can see other games I've translated on my profile. (I've already emailed you, but you can contact me at: lorenzinihugo.trad@gmail.com)
Oh! I just realized, is it called id & i as a reference to the organism’s unconscious array of uncoordinated instinctual needs, impulses and desires?
Ouch, that was rough, in a good way. Would Recommend.
Masterfully gross game. I loved it
I squirmed watching the events go down. It was unique, grotesque, and wonderful. Thank you for creating such a cool game/vn.
Amazing stuff! I absolutely love the music, I've playing the soundtrack on loop for a fair bit now.
Presentation/animation is wonderful, it really comes together for that disconcerting feel. I adore the sync with the music of "It All Blends." The mouse moving after certain clicks was a nice touch too.
And the ending—sublime.
love the art, music, and story.
👍
Sera’s the sort of character that I feel deeply mentally ill for identifying with, but that won’t stop me.
God this game is so fucking good and it made me feel so icky, idk how to put it into words exactly but, ughh I loved it and it genuinely made me wanna cry, made my skin crawl. Amazing art and music, I kinda wanted more little websites to explore, and maybe I got more invested in Heart/Breaker and the VN Sera was playing than I should have but, aarhghhhh uaaaaaaa uweehhhh!!!!!!!!
This one hurts so f###ing bad to read, and I don't know if I should extract life lessons or not from it.
I think I'd do wrong by Clair and her final thoughts if I didn't. God this hurt so blissfully and thank you for that.
This game makes me SICK, and I love it so much for that.
absolute cinema.
this was the first VN i had read in years, and it was an incredible dive back into this genre.
the art, music, and writing are all so perfectly glued together in such a satisfying way, i really really adore the scratchiness of everything. and the little idle game fuckin got me. i def sat there clicking.
ending fucked me up. thank you
God, I'm not sure if reading this during a heatwave contributed to how off-kilter and nauseous I felt finishing this, but take it as a definite compliment that it left me feeling so affected! Read this on the strength of recommendations from friends, especially regarding the presentation and atmospheric elements, and man, they weren't kidding! I could feel the gnawing hopeless dread of the whole thing simmering under the false high of beautiful selfcest -- as soon as the title properly clicked for me I was very "ohhh!! oh no!!! giving yourself over fully to your id is never good, bestie!!" An absolute raw, open nerve of a game
I don't even know where to begin.
The art is incredible, the OST is memorable, and the way everything is lit and shaky makes me feel nauseous(in a good way).
Also an incredible way of utilizing mini-games in a way that didn't feel intrusive or shoehorned in.
The amount of polish is incredible, y'all knocked it out of the park with this one.
This was so sad!! :( :( :( Poor Seralina… It kind of reminds of Needy Girl Overdose but more realistic. She’s so lonely and her being lonely makes it worse…
is this enough? :D

111m score
+1800 chainsaw
keep it up soldier
hehe no autoclicker (trust me)
418m score
Touch grass :d
NEVVERRRRRR
this game is so relatable yet like disturbing in a good way it was protrayed fantastically it made me unlock a new facial expression lowkey
This work feels so vulnerable and true it hurts. Absolutely inspiring.
ive never been good at socializing or making friends. art, to me, is communication, and that is how i choose to communicate with the rest of the world around me, because it's the only language i feel like i can truly understand.
i feel very easily when i interact with media. it's not difficult to make me cry. but the one thing that is so rare to find, that i just never seem to be able to stumble across, is that special spark that makes you feel connected -- like you are in a conversation with the work, and the thoughts and feelings that were poured into it.
for me, this is that work. i feel connected.
i dont get lonely, yet this game makes me feel less lonely still. it feels like a small shard of my soul was laid bare, and instills within me the faith that there are people out there who could understand me, even if it's just a little.
i've felt more impacted playing this than any other game or watching any other movie. i will be thinking about this game for a long time i think. thank you for existing. you are beautiful and you are loved.
love love LOVE the presentation on this visual novel… not just visually with the panning 360 cgs and cleverly placed textboxes but also the interactive segments. they really put the player in seralina’s shoes… (the bottle draining and website browsing especially come to mind.)
as someone else said i also love the slow twisting of the meaning of “self-love” for seralina… from something gentle and accepting to a force that ultimately ends up tearing herself apart. the imagery at the end is delightfully gruesome and raw.
excellent work!
GGUGH,. games Dont usually affect me this much .but this was like,, something ELSE. made an account jsut to comment. the art, music, and story is incrediblem,, and gguweh . GOD. i love seralina so much. i didnt expect the game to take suhc a dark turn but im so glad it did, genuinly unlike anythign ive read beofore <3 i love this game nd i <3 ad nasuem and Your work is some of tghe best ive evr seen.
Exemplary, incredible, wonderful work just like everything you put together. And the credits said this was a 2 month project for a 3 person team? I have no idea if that's accurate, but if so, wow. That is jaw droppingly impressive. Thanks so much for putting it out into the world. Really just some of the most inspiring, consistent, and impressive artists around on this little corner of the internet. Your team is so special and the things you make are like nothing else out there. Thanks again from everyone eagerly, happily following the development of ad nauseam. Filling up a piss bottle in your honor.
A very cohesive game. Stellar writing, killer music, tremendous art. Each piece comes together impressively. As cutting as a mirror's edge. Thank you for sharing.
nice
Absolutely wonderful game.
What does it truly mean to lay yourself bare? Through the different layers of ways in which this could be done, I think Sera is able to accomplish them all. This game explores a relationship with such deep emotional intensity - a truly heartfelt encapsulation of emotions and feelings.
But most of all, the thing that I keep thinking of, is the guilt that I hold within myself, that still has yet to be scrubbed away.
Excellent work, not jut to throwpup, but to the entire team. You all made something really exceptional.
I really really really liked this. the slow slide from a genuine attempt at self-love into almost unfeeling self-destruction is really well done and there were a lot of things I found genuinely relatable (wuh oh!). will be checking out ad nauseam asap
oh also i recommended it to my ex. idk if they will play it but i'm doing my best to spread the good word
that so based! glad you enjoyed this, i really love you words :D
update my ex played it. i don't think they have an itch account but they said it made them nauseous and they liked it. mission accomplished I assume
i have a lot of thoughts about this and i'm not sure how to express them, so i'll just say that i liked this a lot. thank you for making me think!!!
thank you for playing, hime!!
hell yeah! happy you played and enjoyed it
i asked a few of my friends to read it too, i want to see what more people think about this vn
it's really well made, it's so impressive you put it together for a jam! 🙏🙏🙏
thank you for spreading it!; i'm super curious too!! we crunched super hard every day aha but it was totally worth it
how about you build up that heartbreaker score
AYYOOOOOOO
You're Gonna Carry That Weight
OH YAY! they get to hold hands!
:D YAY
This game made feel stuff i didn't know i could feel, piss/10. a masterpiece.
world record score
💜
Nah
HOLY SHIT 10/10 PLAY NOW
:LETSFUCKINGPISS:
:LETSSSSFUCKKINNGGGGGPIISSSSSSSSSSS: